Storing
You can store up to 99 phone numbers with identifying labels, as well as 10 secret numbers and a One Touch number that you can recall and dial.
Storing Phone Numbers
Storing Names
with Phone Numbers
1. Press STO. The Store Sub Menu displays.
2. Press FCN. The Alpha Indicator icon appears and Enter Name displays.
3. Use the Alphanumeric keys to enter up to 12 characters to identify the location.
a) Press the key with the character you want. The first character for the key displays.
b) Press the key again to display its second character.
c) Press another key to advance to the next cursor position. If you need to use the same character, press and hold its key when that character displays.
d) Press CLR briefly to erase a character; press CLR longer to erase the entire label.
e) Press TALK. Enter Number displays.
4. Enter the phone number you want to store and press TALK.
Alphanumeric Memory Store¾Storing Names with Phone Numbers (cont
5. Press STO to store the phone number and label information in the first available memory location, or manually key a memory address (any location 01-99). Stored displays with the memory location address in which the information is stored.
6. Press TALK to enter the Store Sub Menu to continue storing data. Press END to return to Standby.
NOTE: If all locations are full, Memory Full!! displays. Press TALK. The Store Sub Menu appears. Use Direct Memory Store to enter a location and replace its contents.
Automatic Memory Store
1. Enter the phone number you want to store.
2. Press STO twice. The number is saved in the first available memory location.
3. Press TALK to enter the Store Sub Menu to continue storing. Press END to return to Standby.
Direct Memory Store
1. Enter the phone number you want to store.
2. Press STO, then key the first digit of the 2-digit memory address (any location 01-99).
An Open Address Map for locations starting with that digit displays. Dots indicate a location is full; numbers represent the second digits of open locations. For example, if you enter 1 as the first digit, and the Open Address Map reads . . 3 4 . . 7 . . ., locations 13,14, and 17 are open. Use s and t to display the Open Address Maps for ranges 20-29, 30-39, etc.
3. Enter the second digit of the address for the location you want to use.
4. If you select an open memory location...
Stored and the location address display. Press TALK to enter the Store Sub Menu to continue storing, or press END to return to Standby.
If you select a memory location that is already used...
A short warning tone sounds, then the information currently stored in the location displays. Press STO to replace the information. Press END to return to the previous menu without replacing it. If you replace information, Stored and the location address display.
5. Press TALK to enter the Store Sub Menu to continue storing. Press END to return to Standby.
Secret Number Store
Secret Memory locations *0-*9 are protected by security code.
1. Enter the number you want to store (up to 32 digits).
2. Press STO, then press *. Security Code displays.
3. Enter Security Code. The Open Address Map displays to indicate empty locations.
4. Enter the digit of the location to use.
5. If you select an open secret memory location...
Stored and the information address display. Press TALK to enter the Store Sub Menu to continue storing, or press END to return to Standby.
If you select a secret location that is already used...
A warning tone sounds and the current contents of the secret memory location display. Press STO to replace the information, or END to return to the previous menu without replacing it. Stored and the information address display.
6. Press TALK to enter the Store Sub Menu to continue storing. Press END to return to Standby.
One Touch Number Store
1. Enter the telephone number that you want to use as the One Touch number.
2. Press STO, then press P.
3. If the One Touch memory location is empty...
Stored displays. Press TALK to enter the Store Sub Menu to continue storing. Press END to return to Standby.
If the One Touch memory location is used...
A short warning tone sounds and the current contents of the One Touch location display. Press STO to replace the information. Stored displays.
4. Press TALK to enter the Store Sub Menu to continue storing. Press END to return to Standby.
Recalling Phone Numbers
To enter the Recall Sub Menu in order to recall numbers, press RCL. After you have recalled a phone number, you can select from the following options:
• Use the keypad to add extra digits to a number before dialing.
• Press FCN to edit label and phone number.
• Press STO to erase the information from the address. Refer to Erasing Memory Locations on page 19.
• Press TALK to dial the displayed number.
• Press END to return to Standby.
• Use s and t to scroll to neighboring locations.
Alphabet Scan
1. Press RCL. The Recall Sub Menu Displays.
2. Press FCN. The Alpha Indicator icon and cursor appear.
3. Enter the first letter of the label and press TALK.
The first label matching the selected character and its location address display. If there is no match, the label beginning with the next character of the alphabet displays. If there are no labels, Empty displays.
4. Use s and t to scroll through the complete list of memory location labels.
5. To dial the number for the displayed location, press TALK.
6. To view the phone number for the displayed label, press RCL. Press RCL again to display the location address, the first 9 characters of the label, and the last 12 digits of the phone number. Hold RCL to view the first digits of the number if it is more than 12 digits. Press RCL a third time to return to the full label display.
Memory Location Scan
1. Press RCL, then press t. The information for the last recalled memory location displays.
2. Use s and t to scroll through all the locations in use.
3. To dial the displayed phone number, press TALK.
4. To view the memory label, press RCL. Press RCL again to display the full number. Press RCL once more to return to the label and number display.
Direct Memory Recall
1. Press RCL.
2. Enter the first digit of the 2-digit address for the location (01-99).
A Valid Address Map for the locations starting with that digit displays. Dots indicate a location is empty; numbers represent the second digits of the used memory locations that start with the digit you entered above. For example, if you enter 1, and the Valid Address Map reads . . 3 4 . . 7 . ., locations 13,14, and 17 are in use and can be recalled. Use s and t to display the Valid Address Maps for ranges 20-29, 30-39, etc.
3. Enter the second digit for the memory location you want to recall. The information in that memory location displays. If the location is empty, Empty displays.
One Touch Number Recall
1. Press RCL, then press P. Twelve digits of the One Touch number display. If there is no One Touch number, Empty displays.
2. If necessary, press RCL again to review the first digits of the phone number.
Secret Number Recall
1. Press RCL, then press *. Security Code displays.
2. Enter the Security Code. The Valid Address Map for Secret Number locations displays. Refer to Direct Memory Recall above.
3. Enter the address of the location you want to recall. Twelve digits of the Secret Number display. Press RCL to view the first digits. If you select an empty location, Empty displays.
&nbs